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1. Colorful Science (Inventor)
Learn Science of colors and explore primary and secondary colour changes yourself!
- Objectives
- Protected: Engage – Workbook reading J- Colorful fine
- Protected: Engage- Learn about light
- Protected: Explore – Why do see our world colorful?
- Protected: Explore- Procedure to conduct activity
- Protected: Elaborate – Making Ghost-Scope
- Protected: Explain – Working of Ghost-Scope
- Assignment
- Protected: Evaluate- Assignment 1
- Protected: Evaluate- Quiz on Colours
- Protected: Teachers’ copy
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2. Fun with Multiple Reflection- Mirror Experiments (Inventor)
Learn about reflection of light and different applications of reflections in real life using some fun Mirror Experiments!
- Objectives
- Protected: Engage- Multiple reflection
- Protected: Explore- Mirror writing
- Protected: Elaborate – Making a prototype of mirror maze
- Explain – Image formation
- Protected: Evaluate- Quiz on Reflection
- Protected: Evaluate- Assignment- Multiple reflection
- Evaluate- Assignment- symmetry
- Protected: Teachers’ Copy
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3. Design a Wheeloscope (Inventor)
Design a multi scope and Build a STEM Project- Wheeloscope
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4. Light Vision and Colors (Inventor)
Understand what light is and how it travels; learn how our eyes actually work
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5. International Time Dial (Inventor)
Discover various time zones which are spread all across the globe and learn how to read them!
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6. Be a cartographer (Inventor)
Learn the Science behind creation of maps and learn how to make one for yourself!
- Objectives
- Protected: Evaluate- Assignment-1
- Protected: Engage – Understand importance of Mathematics
- Explore- Learn how to use maps
- Workbook- Cartography
- Protected: Elaborate – Learn to make Maps
- Protected: Explain – Importance of making maps
- Protected: Evaluate- Quiz on Cartography
- Protected: Evaluate- Assignment – Draw a map
- Protected: Teachers’ Copy
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7. Know your World Map (Inventor)
Understand how to study a geographical map and learn how to use it in real life using STEM Projects!
- Objectives Copy
- Protected: Engage- Understand Importance of latitude and longitude
- Protected: Explore- Understand latitude and longitude
- Explore GPS- Global Positioning System
- Explore GIS – Geographic Information System
- Protected: Explore- Treasure hunt with map
- Protected: Evaluate- Quiz on maps
- Assignment-1
- Assignment-2
- Protected: Teachers’ Copy
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8. Electricity- Heart of all Energies (Inventor)
Learn about electricityUnderstand what electricity is and how a circuit is formed!
- Objectives
- Protected: Engage – Understand Circuits Trip Alarm workbook
- Explore- Home Appliances
- Protected: Explore – Build a simple circuit TinkerCad
- Protected: Explain – Series and Parallel Circuit TinkerCad
- Protected: Evaluate- Quiz on Electricity
- Protected: Assignment-1 Explore with TinkerCad
- Protected: Teachers’ Copy
- Assignment- Positive n negative charges
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9. Electricity and Simple Machines - Know More (Inventor)
Test your understanding on electricity and simple machines
- Objectives
- Protected: Engage Concept map – Simple Machine
- Protected: Explain – Machines and Us
- Protected: Important links – Future tech videos
- Protected: Share your learning about the topic
- Protected: Evaluate Quiz- Electricity part-2
- Protected: Assignment – Simple machines
- Protected: Teachers’ Copy
- Assignment
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10. Design a Spy machine- Morse Code (Inventor)
Understand a completely new mode of communication- The Morse Code itself! Learn how to build a STEM based Morse Code Prototype!
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11. Application of Simple Machines- Trip Alarm (Inventor)
Understand how to apply simple machines in real lide by building the STEM Project- Trip Alarm to fortify your defense!
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12. Think like a scientist - Be a Science Spy
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Tinkering Projects - Design Thinking
Explore – Inverted Arrow
The Inverted Arrow
Is this a magic trick? Well, the results of this experiment are pretty surprising! You could use this trick to fool someone. A great spy needs to have a few tricks up his sleeve!
Kids (and adults) will stare in amazement and scratch their heads wondering what causes the arrow in this experiment to change direction right before their eyes!
Exploring refraction couldn’t be easier or more fun. Preview the experiment with our demonstration video below and find an easy-to-understand explanation of how it works below.
Procedure:
- Get a sheet of paper and draw two arrows on it. One arrow near the top and one arrow near the bottom. Make the arrows point in the same direction.
- Fill a glass with water.
- Slowly lower the piece of paper behind the glass of water
- Look through the glass of water and watch what happens
How Does It Work?
- The scientific concept that is at work in this experiment is called refraction. Refraction is the bending of light.
- Refraction occurs when light travels from one medium to another (ie. air to water, water to air)
- During the experiment, the light traveled from the image through the air, then through the glass cup into the water, and finally out of the glass cup and into the air once more before it reached our eyes.
- Light refracts as it passes from one medium to the next because it travels at different speeds through those mediums. Light travels fastest through the air, a little slower through water, and even slower through glass
- This means that the light bends once when it travels through the glass cup into the water, and then it bends again when it travels out of the glass cup and into the air.
- As a result, the light paths cross and the image appears to be flipped horizontally (left/right).